Civvers have been rejoicing as Thursday, 2KGames announced the first real expansion of Civilization V. Gods and Kings adds "27 new units, 13 new buildings, 9 new wonders, and 9 new playable
civilizations. Among the new civilizations are the Netherlands (William
I, Prince of Orange), the Celts (Boudicca), and the Mayans (Pacal the
Great)."
It will also host a brand new combat system, where the AI should be even more intelligent. It's armies should be more balanced, forcing human players to think more. Also look for melee naval units.
Favourites from Civ 4, are returning as well, though reworked to show they belong in 5. Religions are indeed back, though this time they are customizable, to a degree. Espionage has returned as well, with spies being able to do the usual things, as well as having abilities never before seen in any Civ, including ranks of their own.
With the addition of religion, of course they had to add religious city states. Mercantile city states are also being introduced. The inclusion of espionage will have effects on relations with city states, and the quest system has been vastly expanded, which also helpfully reduces the amount of gold needed to spend on them.
Lastly mentioned, but surely not the last bit of the expansion, there are three new scenarios that come with it. You can now play "the fall of Rome, explore the medieval era, and a unique scenario in a Victorian science-fiction setting."
Exciting news that will surely lead to even more One More Turn Syndrome issues for games lucky enough to be known as civvers.

Uh, the Celts are in Civ 2. I usually either play them or the Romans. I haven't played III or IV. The thing I liked about the original Civilization was its relative simplicity. As they make it more and more complex, it becomes less and less attractive to me.
ReplyDeleteGood news for avid Civvers, though!